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03 March 2010

"Six Days In Fallujah" and the need for videogames to take chances if they're going to be culturally relevant.
Plenty of people have argued on behalf of Six Days in Fallujah, citing a double standard separating games from film and television. Why, they say, should games be prevented from going where films like Battle for Haditha or The Hurt Locker have gone?

For that matter, why should people give KZ Manager a hard time but not Schindler's List?

Because video games aren't art?


posted by Joe Beese 03 March | 12:35
Quite an elusive point you're making, Joe Beese.
posted by Hugh Janus 03 March | 12:48
I don't think Schindler's List was about the operation of a concentration camp. Like Hugh, I'm having trouble seeing your point there, Joe.
posted by BoringPostcards 03 March | 13:36
Oh hey, there's my special rant hat. Let me just pop that on here...

Because video games aren't art?


Says who? Sure, there's a lot of crap out there, but the same can be said of any genre of art these days. For every Herzog or Tarantino movie there are dozens of direct-to-DVD American Pie sequels and Disney teen starlet projects. For every Joyce Carrol Oates novel there are a hundred Harlequin romances.

Video games are no different. Sure, you have the shovelware like the Imagine games, and stuff they just keep rereleasing like sports titles. But then you also have titles that genuinely has a ton of time, effort, skill and care put into it. Stuff like the Elder Scrolls series, which have created a unique fantasy universe with a ridiculously detailed mythology and history. Or Bioware's RPGs like Mass Effect and Dragon Age, which have taken gray morality to an entirely new level, require years to create, and contain upwards of nine or ten novels worth of dialogue. Even something like Silent Hill 2 should be called art, it remains one of the most emotionally jarring, terrifying, memorable bits of media I have ever been exposed to, even a decade after the fact.

It's a new format of art, sure, but it's art. How long did it take for movies to be considered art? Some people still argue against comics/graphic novels being art. Shoot, even novels were seen as low brow for many years.

Plus, your comparison is really crap, to the point of being offensive. Seriously, dude, WTF? It would be more accurate to compare that piece of shit homebrew basement propaganda game to a promotional film made by some neonazi group filmed on an old 16MM in someone's backyard. Even if the subject matter wasn't abhorrent the technology of the game itself was ridiculously obsolete even when it was new, judging by the years given. A C64 game in 2000? Yeah, let me take my penny farthing down to the general store and barter some chickens for that on my way to the next Votes for Women meeting. So a fail on all fronts, really.

If you want to compare WWII based media look at games like the Call of Duty, or the Metal of Honor series (which actually duplicates a lot of historic battles and actual missions from WWII using period-accurate weapons and locations).

Or don't, because you clearly searched long and hard for the most ridiculous, off base, obscure comparison you could just to make your point.
posted by kellydamnit 03 March | 14:10
I just keep hearing Dave Dudley singing "Six Days In Fallujah and I'm gonna make it home tonight..."
posted by arse_hat 03 March | 14:24
My friend Tom's fun and fascinating podcast about math: Math For Primates. || I love these little guys

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