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I loved Doom when that came out and was more than a little obsessed by it
When Quake came out it just didn't do it for me. I found the addition of being able to look up and down really annoying - like making Space Invaders three dimensional it added a sliver of realism but made it less playable.
Now I've played Quake on this link I have no idea what I was complaining about, it seems almost indistinguishable from Doom to me now.
I loved Doom when that came out and was more than a little obsessed by it
Likewise. Also loved Doom II and Duke Nukem. Quake was sort of the pinnacle for me, because I loved the grim starkness of it. I never finished Quake II, and that was it for me and first-person shooters.
Dark Forces: Jedi Knight was my favorite '90s FPS, my son and I used to play the multi-player levels for hours when he was young. I was probably a bad parent for letting an 8 year old play a Rated:Teen game but he seems to have survived.
Well, it's back on my machine as of a couple hours ago. The online version didn't do it for me so I downloaded a copy and have been playing this afternoon. Mindless fun. (and I mean that in a good way)
I liked the original Quake. I remember getting the demo of it on a CD at some computer store for like a buck. I tried it, and was hooked. I liked the darkness of it, and hey, music by Trent Reznor. Quake II didn't do it for me either, just lacked a certain je ne sais quois.
Quake really did have that certain something. I'm glad to hear that other people's interest in FPSes end too. I went on to Rainbow Six and loved it. But I never got into Halo. It was something about the game engine. I felt a little left out as the years went on and Halo got big.