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03 August 2012
How the "Lord of the Rings" movies used forced perspective with moving cameras to depict characters of different sizes. Pretty cool stuff- I had always figured it was pure CGI and compositing work.
A couple months ago, I read an article on the state of FX arts (I can't remember where, possibly io9) that stated that CGI is still expensive enough that alternative methods are also considered. Apparently mixing CGI and in-camera effects continues to be problematic enough* that the decision must often be made to go entirely with one or the other.
*Problematic in the sense of blending them seamlessly without looking like Bakshi multimedia.
I think that you get better performances out of actors when they're acting against real scenery and other real actors and not alone in a sea of green trying to react to a tennis ball on a stick. Jackson figured that out, Lucas never did.