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12 June 2005

I don't know where I am... I don't know what I'm doing here. I just know I have to get out.

The Doors is another one of those "find-your-way-out" Flash games like The Crimson Room. Not too hard, though I'm kind of stuck on the last little bit at the moment.
aargh! Don't do this to me taz, I found all the rubicks cube bits in R1 but I can't get stuck in this game on laundry day! Help!
posted by dabitch 12 June | 07:01
Well, I figure as long as I'm neglecting my laundry, I ought to go ahead and help my friends neglect theirs.
posted by taz 12 June | 07:07
I thought this was pretty cool, actually. But now I'm at the part where V whfg ena vagb gur yvggyr tvey sebz gur "Evat" ivqrb naq abj fur'f gelvat gb xvyy zr...
posted by Smart Dalek 12 June | 08:06
naq guhf jr frr gur raq bs gur orybirq "fzneg qnyrx" tnzr punenpgre. Uvf ynfg jbeqf jrer "shpx lbh, yvggyr tvey!". *Fvtu*
posted by taz 12 June | 08:42
more spoilers please! I have tons of laundry youknow.
posted by dabitch 12 June | 09:35
whats the code for the safe in R0?
posted by dabitch 12 June | 09:45
a little cheat for these kind of flash games - if you're stuck then press the tab key which will cycle through all the clickable areas.
posted by dodgygeezer 12 June | 09:49
that doesn't tell me what the code to open the safe is! ;)
posted by dabitch 12 June | 09:50
Dabitch, do you have the "snapshot/polaroid" yet?
posted by taz 12 June | 09:53
ps: it's not in the same room.
posted by taz 12 June | 09:55
Need the code to the damned safe as well!
posted by deborah 12 June | 10:33
Okay... I can give you guys the code to the safe, but the thing is that you have to go to other rooms to find the clue that leads to the safe-opening doodah... So if I give it to you when you've only started, not only will it not help you much, it might spoil your pleasure in the game. I'll give you two clues about the safe puzzle in super-small below (just copy it to a notepad kind of thing), or if you're going totally mad and just want the combination, I'll give it to you. Because I'm easy.

the safe combo is definitely five numbers

does the layout of numbers/symbols on the safe remind you of anything? Maybe something that you see/use several time a day?
posted by taz 12 June | 10:48
But even if you use the clues above, you still need the "key" - which you will find in another room. So for everyone dealing with this element of the game, go forth and see if you can find the key before looking at the hint.

These clues don't actually help you find the key, just what to do with it once you have it (and posibly how to recognize it).
posted by taz 12 June | 11:01
But: you start in room0, and move into room1 which has the keypad. I can't get into any other rooms. So how could it spoil anything?
posted by deborah 12 June | 11:02
The keypad is still in room 0, it's just that it's a close-up when you click on it. There are several things that you have to find (and then, in some cases, use) in each room, and the little darkened spaces on the right show you what you have found, and what remains to be found, for each room.
posted by taz 12 June | 11:12
Cube-bit! you need to find a rubiks cube-bit! deborah look everywhere in room0 for the last bit.
posted by dabitch 12 June | 11:13
I've found everything: the cube pieces, two cards and two letter pieces. What am I missing?? Arghghgh!
posted by deborah 12 June | 11:16
And I just had the room order mixed up.
posted by deborah 12 June | 11:17
Wahhh. I hate this shit. I was never any good at Myst and those kind of games. *sigh*

I forgot to mention the cube is cubed up, but that's not helping me at all. And I do recognize the number pad set-up.
posted by deborah 12 June | 11:22
deborah: you can drag objects from the side into the playing area

well i sorted out the safe (without taz's clues - honest) and i've got all the objects except the last letter fragment. now i haven't a clue what to do. gah!
posted by dodgygeezer 12 June | 11:29
I think my mouse is broken; I can't find the last cube bit in room O (the hallway with four doors) anywhere, and I've clicked every inch of every screen.

Grrrr.
posted by anastasiav 12 June | 11:29
oooohh, now i think i get it....
posted by dodgygeezer 12 June | 11:32
*gives up*

I hate these games. I always start thinking, ohhh this will be fun and then I just end up feeling stupid and bad about myself.

I have a cube, two cards with strange symbols, and two letter bits. I already knew you could drag stuff into the playing areas from the side. I have no idea how to sort out the keypad, or even how to begin looking for a solution to it. I'm clearly stupid and worthless.

*cries, bangs head against desk*
posted by anastasiav 12 June | 11:34
I figured out I can drag stuff, but drag what to where?

anastasiav: dodgy gives a clue on how to find stuff up-thread.
posted by deborah 12 June | 11:36
I'm exactly where you are, anastasiav. I feel so stupid.
posted by deborah 12 June | 11:37
Ahhh, figured it out. anastasiav: keep dragging a certain item to certain spots in the rooms.
posted by deborah 12 June | 11:40
* does a little victory dance *
posted by dodgygeezer 12 June | 11:40
Hah. Now nobody is doing their laundry!

The thing about these games is to just relax, observe, and keep trying different things; the more you do, the easier it gets.
posted by taz 12 June | 11:43
deb, but thanks for the encouragement, but I've given up. It was litterally making me cry. By the time I found all the bits my mouse arm was killing me and I just frankly can't take any more failure at that.

Glad you sorted it out, though.

Taz: Thanks. I guess I'm just not good at those things. I've "tried" everything I can think of trying, and I'm at the point of trying the same thing over and over and over and hoping that *this time* it will work, because I can't think of anything else. I have no idea how the cube and the keypad (or whatever) interact, and (the big problem) no idea how to figure out what to try next.

Logic is just not my thing, I guess.
posted by anastasiav 12 June | 11:47
anastasia - the most frustrating thing about these games is that they're rarely about logic at all. they work by obscuring things from the user which leaves you clicking five hundred things in the hope one of them will work. i suppose there's an element of elimination but that's about it.
posted by dodgygeezer 12 June | 11:56
anastasiav: I'm surprised I've gotten this far (room4, yay! - but I'm stuck again). I've usually given up long before now, but the husband is still in bed and I don't have much else to do (except for laundry, of course - hate it!). I can't tell you how much money I've wasted on these types of pc games (Myst, Alice, etc.). I've learned not to buy them.
posted by deborah 12 June | 12:02
Oh! Alice! I'm a Carroll junkie and was really looking forward to Alice. I got all the way to the end of Act I (where you have to kill the Duchess), and then spent an awful evening trying to kill her about 300 times before finally did it. I haven't picked the game up since, which is a shame, 'cause I thought it was beatifully done.
posted by anastasiav 12 June | 12:18
I couldn't even get that far in Alice. I loved the graphics and the dark theme, that's why I bought it. I didn't realize that it was a logic-puzzle-game-thingie. Ah well, there's $60 (CDN) down the drain.
posted by deborah 12 June | 12:23
aw. Anastasiav, it may be that this kind of puzzle just isn't your thing at all... which means less than nothing.

My opinion is that you could totally whip butt on some of these games (the ones that I'm partial to, especially), but this is kind of like crying because the seven-foot-tall guy doesn't feel like playing basketball.

You definitely have the raw power, but it takes a kind of twisted interest in meaningless labyrinthine puzzles (that, if they're good, make you totally want to pull your hair out). And do you really want to have that kind of weird, self-flagellating, ultimately pointless interest? Ickypoo. I recommend against. Unless, of course, it ends up you have some strange masochistic compulsion to pursue this kind of thing. In which case you should email me.
posted by taz 12 June | 12:28
I suck. I have everything but the last bit of the letter and now I'm stuck again. *cries*
posted by dabitch 12 June | 12:32
V unir rirelguvat rkprcg gur ynfg ovg bs yrggre. Nyfb, V xabj (guvax?) gur pneqf trg qenttrq gb gur bcra obk, ohg gura jung? V qb gung naq abguvat unccraf. Nf sne nf V pna gryy, lbh'ir tbg gb trg gur obk pybfrq naq hfr vg sbe gur xrl vagb gur ynfg ebbz. Uvagf, cyrnfr??
posted by deborah 12 June | 12:47
Ah well, there's $60 (CDN) down the drain.

Bleah. See, I waited and bought it for $9.99 US about a year after it came out.....
posted by anastasiav 12 June | 12:47
Here's a quick clue, taz style:
rooms are represented by numbers and symbols - you need to find a way of linking those numbers to their symbols

and a second if that doesn't help:
you don't need to go to any particular room - you can make the links anywhere
posted by dodgygeezer 12 June | 12:48
See, I waited and bought it for $9.99 US about a year after it came out.....
Now that's logic
posted by dodgygeezer 12 June | 12:50
anastasia: definitely more logical than I.

Does something happen when you get them linked up correctly without doing something else?
posted by deborah 12 June | 13:16
ok, someone tell me the safe combo...i have all the rubik's cube pieces and 2 of the cards, and 2 fragments of the letter but am stuck already (and i have laundry to do too)
posted by amberglow 12 June | 13:20
amberglow, with rot13 it's fpncr

*keeps putting cards on boxx in diferent combo's*
posted by dabitch 12 June | 13:26
???
posted by amberglow 12 June | 13:38
http://www.rot13.com/
posted by dabitch 12 June | 13:41
I got it! Yay me!! I had kinda guessed that was going to be the ending.
posted by deborah 12 June | 13:54
I'm so lost now that I'm playing this really har game trying not till blow up all my stick men.
posted by dabitch 12 June | 13:55
The payoff is very similar to Fnavgnevhz, isn't it?
posted by PinkStainlessTail 12 June | 17:33
i gave up--this is more my speed ; >
posted by amberglow 12 June | 17:38
TAAAAAZZZ!!! Utterly maddeningly, yet maddeningly addictive and the perfect excuse to move as little as possible after a long ass night at work. It took me an hour and a half, but mostly because I kept looking for the last piece of the letter in one of the rooms before assembling the cube.

anastasiav, as already pointed out, there's no real rhyme or reason here, and if you're having any mouse issues they could most definitely hamper your progress. Please don't feel badly!

Did not guess the ending at all, the creepy whispering girl had me fooled entirely.
posted by Frisbee Girl 13 June | 00:25
heh.
posted by taz 13 June | 00:34
It's Monday, I have no clean socks, and it's all taz' fault!
posted by dabitch 13 June | 07:12
good, 'cuz i'm blaming her for all the broken glasses in my fireplace
/big lie, no actual fireplace
posted by ethylene 13 June | 07:18
So, what? Is it an interior NZ fresco fireplace and now your wall is covered in wine stains and the floor littered with broken glass?
posted by Frisbee Girl 13 June | 09:26
Why did I click on this at work???
posted by sisterhavana 13 June | 15:32
Sarge Shoots: || Motion Picture Purgatory

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